Privacy and terms of service
(JP¥890)
+HK$122.39 Shipping fee
+HK$15.63 Service fee
Text is automatically translated.
Report translation issueText is automatically translated.
Report translation issueSeller info
まこ
5/5386
View detail
Item condition
No noticeable scratches or marks
Ships from
Japan
Category
Bundle & Save : Our users save an average of 35% on shipping fees by bundling multiple items!
Something went wrong, please try again later.
Something went wrong, please try again later.
SpriteKit is a 2D game development framework built into iOS. Using the SpriteKit framework, you can easily create the features needed for 2D games, such as sprite processing to display and move game characters and objects, physics simulation to simulate gravity, and particle processing to create effects like explosions. This book teaches the basics and standard techniques of 2D game programming by creating six games using Apple's standard programming language, Swift, and the SpriteKit framework. You will create games from six popular genres: a stacking game where you stack various objects into a tower, a Pac-Man-style dot-eating game, a Flappy Bird-style side-scrolling action game, a jump game using an accelerometer, and Reversi using AI. Through making these games, you will learn the basics of the Swift language and the SpriteKit framework, as well as how to create popular and standard 2D games and their development techniques. ISBN978-4-7981-3951-7 C3055 ·2980E Shoeisha Co., Ltd. Price: 2,980 yen (excluding tax) Please understand that this is a used item before purchasing. Thank you for viewing.
2 days ago